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Embalming Bear

This decaying taxidermic bear is held together with thick stitches, metal armor plates, and a pungent chemical fluid.

Embalming Bear CR 7

Source Tears at Bitter Manor pg. 60
XP 3,200
N Large construct
Init –1; Senses darkvision 60 ft., low-light vision; Perception +0

Defense

AC 20, touch 8, flat-footed 20 (–1 Dex, +12 natural, –1 size)
hp 74 (8d10+30)
Fort +2, Ref +1, Will +2
Defensive Abilities hardness 5; Immune construct traits

Offense

Speed 30 ft.
Melee 2 claws +13 (1d8+6 plus grab and poison)
Space 10 ft., Reach 5 ft.
Special Attacks constrict (1d8+6)

Statistics

Str 22, Dex 8, Con —, Int —, Wis 11, Cha 1
Base Atk +8; CMB +15; CMD 24 (28 vs. trip)

Ecology

Environment any
Organization solitary or pair
Treasure none

Special Abilities

Poison (Ex) Potent embalming fluid: Claw—injury; save Fort DC 17; frequency 1/round for 6 rounds; effect 1d2 Dex and 1d2 Con; cure 2 consecutive saves.

Description

Though embalming bears could easily be mistaken for beasts brought back from the dead, these strange constructs are actually taxidermic bear corpses that have been modified so they can walk once again. Embalming bears employed as guardians are designed to deliver dangerous doses of embalming fluid with strikes from their powerful claws. Few of these creatures exist, and those that do are found where alchemy is widely practiced or where mummification of pets and guardians is a part of funereal tradition. Embalming bears are often created to guard over precious treasures, but some serve less significant functions, and are merely trophies preserved by taxidermists and animated to decorate macabre halls or guard remote locations.

An embalming bear is different from other animated objects in that the process of its creation includes a step that turns the chemicals that preserve the taxidermic animal into a weapon. This especially powerful embalming fluid is a deadly poison when injected into the injuries of living enemies. The main purpose of the liquid, though, is to provide the bear with a semifluid mobility normally not afforded to animated objects.

Many embalming bears (such as the one described here) have armor plates bolted onto their bodies, typically disguised as pieces of ceremonial armor to make the creature look as if it had been used in battle. Though this is often just an affectation, some embalming bears actually are honored creatures that died in battle and were then turned into eternal servants. A typical embalming bear is 7 feet tall and weighs 300 pounds.

Construction

The bear carcass, taxidermy process, and armor for an embalming bear cost 900 gp in raw materials alone. In addition, the construct must be injected with 1,200 gp worth of special embalming fluid.

Embalming Bear

CL 8th; Price 18,500 gp

Construction

Requirements Craft Construct, animate objects, minor creation, creator must be caster level 8th; Skill Craft (taxidermy) DC 18; Cost 10,300 gp